MATHESIS - Attracting students’ interest in mathematics and improving their skills, comprehension and performance with the use of a virtual reality educational platform
DIGITAL LIBRARY FOR EDUCATIONAL RESOURCES TRANSFER

    ABOUT THE PROJECT


    Science and mathematics are considered by school teachers to be a hard domain for students to study and deeply comprehend. Indeed, the mathematics domain consists of concepts that traditional teaching methods cannot properly teach.One of the hardest parts of teaching math to students is keeping them interested in the topic. An excellent method for maintaining student attention is to engage them in activities that feel like games instead of practice.

    The MATHESIS project targets to cover the math classes with various learning activities offered in the 3D Virtual Worlds that are more attractive, engaging and entertaining for school pupils and will also make learning more effective.

    THIS PROJECT HAS BEEN FOUNDED WITH SUPPORT FROM THE EUROPEAN COMMISSION. THE EUROPEAN COMMISSION SUPPORT FOR THE PRODUCTION OF THIS PUBLICATION DOES NOT CONSTITUTE AN ENDORSEMENT OF THE CONTENTS WHICH REFLECTS THE VIEWS ONLY OF THE AUTHORS, AND THE NATIONAL AGENCY AND COMMISSION CANNOT BE HELD RESPONSIBLE FOR ANY USE WHICH MAY BE MADE OF THE INFORMATION CONTAINED THEREIN.

    © 2023 Your Company. All Rights Reserved.